— Thursday 4 June

Caitlyn

Software developer. Quality Assurance at Hypixel Studios.

I take on consulting work. If you've got something you'd like a hand with, email me.

listening · reading
Last played
Florescence
Girl’s Just Flying Maisie Peters
Reading · 2
Flying Blind: The 737 MAX Tragedy and the Fall of BoeingA Court of Thorns and Roses

work

Hypixel Studios Canada inc.

Québec, Canada (Remote)

Quality Assurance

Mar 2026 — now
  • Run regression, exploratory, and smoke tests on Windows, macOS, and Linux.
  • Write and run test cases in Testiny, building out the Quality Assurance infrastructure with the team.
  • Set up automated and semi-automated tests so coverage grows without piling more onto the manual queue.
  • Triage incoming bug reports and player feedback through internal tooling.

Player Support Consultant

Mar 2026 — May 2026
  • Returned to rebuild the team's Zendesk setup from scratch, shipped in six weeks between two collaborators.
  • Split one intake form into several query-specific forms, routing tickets cleanly through the team's workspace.
  • Rebuilt help center articles, agent groups, custom fields, and views around the new workflow.
  • Reworked triggers and added automations so tickets routed themselves without manual handling.
  • Proposed new Zendesk Apps to streamline agent workflows.

Player Support

Dec 2025 — Mar 2026
  • Handled 8,200 Zendesk tickets in less than 3 months around launch, covering billing, account, and technical issues.
  • Worked escalations across engineering and legal to close out complex cases.
  • Wrote macros, troubleshooting guides, and FAQs to cut down on duplicate tickets.
  • Flagged recurring ticket patterns to drive root-cause fixes upstream.
  • Took on compromised account recovery and legal reports alongside the standard ticket queue.

Hypixel inc.

Québec, Canada (Remote)

Quality Assurance

Jun 2022 — now
  • Test upcoming content updates and hotfixes to catch bugs, regressions, and exploits before they ship.
  • Pick up developer testing requests through Notion, prioritising by release impact.
  • Sit in weekly syncs with developers and designers to plan upcoming testing priorities.
  • Catch spec drift early by working with design and engineering through feature builds.
  • Influence design and balance decisions during pre-release, often around how features will land for the community.
  • Log community-reported bugs in JetBrains YouTrack with full context so engineers can act quickly.

Customer Support

Dec 2025 — Mar 2026
  • Handled player reports, appeals, account issues, and general support tickets through Hypixel's Zendesk.

Content Moderator

May 2021 — Jun 2022

volunteer: Apr 2018 — May 2021

  • Actioned over 100,000 player reports in a community with 40M+ lifetime players.
  • Resolved over 6,500 forum tickets and thousands more across in-game chat and Discord, one-on-one with players.
  • Part of a 100+ volunteer team covering in-game chat, forums, and Discord.
  • Onboarded waves of up to 20 new volunteers over six-week cycles, running weekly one-on-ones and reporting outcomes to management.
  • Monitored Hypixel SkyBlock's economy for real-world trading and scams, removing trillions of coins' worth of illegal items.
  • Banned reported cheaters within 5 minutes on average, and resolved chat offences within 8 hours.

Minehut

San Diego, California (Remote)

Consultant

Jan 2018 — Apr 2018
  • Designed and launched Minehut's first third-party server to showcase the new platform.
  • Mixed pre-made and custom assets to iterate quickly through the build.
  • Surfaced platform bugs and UX issues to engineering throughout the build.
  • Created promotional content (screenshots, videos, posts) for the showcase launch.

projects