Caitlyn

Building and breaking games at Hypixel Studios and Hypixel.

Projects

About

I've been in the Minecraft space since 2018. I started out moderating, moved into QA, and these days I test and help build games at Hypixel Studios and Hypixel.

I'm always looking to take on new work. If there's something you think I'd be a good fit for, .

Experience

Hypixel Studios

Québec, Remote
2025–now

Hypixel

Québec, Remote
2021–now

Minehut

San Diego, Remote
2018
Hypixel Studios

Quality Assurance

Québec, Remote 2026–now
  • Test across Windows, macOS, and Linux with regression, exploratory, and smoke passes.
  • Run weekly pre-release passes against upcoming updates, working through structured test cases to sign off before anything ships.
  • Build out the team's test suite in Testiny, plus the QA process around it.
  • File bugs in Jira with repro steps, logs, and build info, and pick up QA requests from developers across a range of project boards.
  • Verify fixes as they land in new builds, closing tickets out or bouncing them back with what's still broken.
  • Sort and prioritise incoming bug reports and player feedback through internal tooling, reproducing community-reported issues to confirm them.